/PLAY x PLAY was a collaborative event developed by myself with Play Office and Playland, designed to bring artists and creatives together for an immersive experiment into real-time visual creation. During the day, participants dove into an 3 hour TouchDesigner workshop, learning how to build audio-reactive visuals from the ground up. Guided through the fundamentals of generative design, sound-response techniques, and live-performance workflows, attendees transformed play into dynamic digital artworks. During the evening, the space shifted into a vibrant showcase, where the visuals created during the workshop came alive. With music driving the motion, participants displayed their freshly built pieces in a live audio-visual environment, celebrating experimentation, collaboration, and the creative process.
PLAY x PLAY was both a learning platform and a creative stage: a place to explore new tools, connect with like-minded makers, and experience the energy of the digital in motion.