/Terra Chorus is a digital work that combines 3D modelling, real-time programs, and interaction to create a responsive visual system. The work begins by transforming modelled rocks into point clouds, that can then be animated and manipulated within a virtual environment. The point clouds are controlled through a MIDI controller, allowing sound and music to directly influence the users behaviour when interacting with the work. Colour, rotation, scale, and particle spread are mapped to inputs, enabling the rock to appear as if it is dancing in response to rhythm and tone. The rock can pulse in time with beats, and disperse into particles during intensity, creating a dynamic merge between visual form and audio signal.

By connecting the tactile qualities of physical material with the flexibility of point-cloud data, Terra Chorus demonstrates how natural forms can be transformed into responsive, performative entities inheritably linked to the human experience. It highlights the potential of MIDI as a tool for bridging user, sound and the digital world, offering a connecting where visual and auditory systems are tightly linked with human behaviour.

’Terra chorus’ - 2025

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'Resonate ii' - 2025